Easy Multiplayer
  • Welcome
  • Messenger
    • Overview
    • Concept
    • Getting Started
    • Redirection
    • Serialization
    • Samples
  • Utils
    • MultiplayerUtils
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  • Over Messenger
  • Comparison
  • Dependencies
  • What's next?
  1. Messenger

Overview

Last updated 6 months ago

Over Messenger

Easy Multiplayer's Messenger Tool offers a versatile alternative to Netcode for GameObjects RPCs. It’s designed to be accessible from any class, making it ideal for manager classes that need to share information without requiring a NetworkObject. This tool also provides benefits like automatic serialization of nearly any data type, and it allows clients to send messages directly to each other without the need to manually set up a Client 1 -> Server -> Client 2 system.

Comparison

Feature
Messages
RPCs

Ease of Use

Very easy

Decent

Redirection

Yes

No

Complex serialization

JSON, automatically

Bytes, manually

Dynamic/Generic Calling

Yes

Optional

Performance

Good

Great

Bandwith Usage

More

Less

Dependencies

  • Netcode For Gameobjects (v1.6.0+)

  • Newtonsoft Json

What's next?

I recommend for you to take a look at the first than the rest!

concept page
Concept
Getting Started
Samples
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